INFORMATION AND SOFTWARE TECHNOLOGY: A PROJECT BASED APPROACH

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Description

Information and Software Technology: A Project Based Approach has been fully updated to cover emerging technologies and practices. This book features new topics such as 3D printing, cloud computing and HTML5, as well as an extended section on augm...

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  • ISBN: 9780170365987
  • Author: David Grover, Heather Knights, Eamon Gormley
  • Publisher: Cengage
  • Product Type: Textbook
  • Format: Paperback
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INFORMATION AND SOFTWARE TECHNOLOGY: A PROJECT BASED APPROACH

Information and Software Technology: A Project Based Approach has been fully updated to cover emerging technologies and practices.

This book features new topics such as 3D printing, cloud computing and HTML5, as well as an extended section on augmented reality. The text also gives an in-depth coverage of the Core topics, which provide a reference when studying the Options.

Chapter 15: Software development and programming has been completely reworked to meet the demands of teaching and learning in this course.

Chapter opening pages list syllabus outcome numbers and outline the outcomes and key terms used in that chapter.

Each chapter begins with an Action section that presents a real-life application of the following content.

New case studies present students with challenging material and highlight relevant examples of the theory.

Infobits provide snippets of interesting information to stimulate curiosity and Issues boxes explore legal and social concerns.

The text provides updated activities at the end of each section and a wealth of questions throughout to ensure student engagement.

Project sections at the end of the Options chapters have been completely updated to be more user-friendly and engaging. STUDENTS: Year Level: 09 and 10 PRODUCT: Discipline: Design & Technology and Design & Technology | Subject: Information Technology and Information Technology
CONTENTS
CORE
1 Projects: design, produce, evaluate
2 Hardware
3 Software
4 Data handling
5 Past, current and emerging technologies
6 People
7 Issues
OPTIONS
8 Artificial intelligence, simulation and modelling
9 Authoring and multimedia
10 Database design
11 Digital media
12 The internet and website development
13 Networking systems
14 Robotics and automated systems
15 Software development and programming.

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